The LUMOplay SDK is an asset package you can import into LTS versions of Unity from 2019 on. The SDK is designed to help you start developing your own LUMOplay apps quickly.
Assets include scripts, components, and example scenes that leverage LUMOplay's vision server so you can focus on making a cool game instead of puzzling over computer vision code.
Here is a brief description of each example scene:
Simple Balls 2D
Highlights 2D circles when motion is detected / how to use onMotion 2D - changes color state on motion detection / swap sprite - you can put any behaviour using collider2D.
Simple Balls 3D
Highlights 3D circles when motion is detected / how to use onMotion 3D / swap material- you can put any behaviour using collider2D.
Simple UI Interaction
Uses rec transform to change ui elements when motion is detected.
Simple Endless Game
Like wall defenders with no effects, includes score.
Explosion Balls
2D ball pit with colliders in a box… no interaction on balls - hits collide with floor to create explosion force.
Kick Ball
Direction that motion impacts will send ball in correct direction (no goals, score, start/end screen).
Particle 2D
Uses 2D collider to generate particles per second based on system defined in behaviour.
Particles 3D
Uses 2D collider to generate particles per second based on system defined in behaviour.
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