Pass the parcel floor game
Answered- A floor game that tracks player movement and could be used for pass-the-parcel. Music and visuals stop at random intervals and alert if any movement is detected during the pause phase.
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What happens when movement is detected? I don't recall their being a consequence or punishment for this in pass the parcel - the main thing is that the parcel isn't passed when the music is off.
If you want a game where music randomly starts and stops but there's no other interaction, there's no need to use an expensive interactive projection floor system for this. Please let me know if there's a digital game component that I'm missing here.
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