- Fixes a bug that could cause shift-selecting games in the library to select games that are hidden by the filters and search text
- Disables the vision-processing subsystem when it is not needed (e.g. no games are running). This should overall lower the CPU usage of the application
- Fixes a bug that could cause the application to crash when removing/re-ordering games in a playlist while shuffle is enabled
- Improves developer-specific options
- Fixes a possible bug that could prevent games from properly passing their keyboard events to the main UI
- Improves the masking step of calibration by flipping the positions of the corners when the camera input is flipped
- Fixes a bug that could cause the application to become non-responsive and/or crash when opening the Account Details window from the main menu
- Fixes a UI bug that could cause the games' update button to be superimposed over the missing-hardware warning button
- Fixes a UI bug that could cause the disposal control to remain visible in the playlist view longer than intended
- Fixes a bug that could prevent legacy licenses from migrating properly
- Improves error-handling when migrating legacy licenses
- Fixes the date/time formatting in the log files
- Fixes an issue that could cause the missing hardware notification to stay visible after the required hardware has been (re)connected
- Fixes a bug that could cause a game's running time to change by an extra minute when clicking rapidly on the increment/decrement buttons
- Fixes some French translations
- Improves some behind-the-scenes code to make the application easier to mantain
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