The Azure Kinect and older versions of the Kinect are still the best cameras for lower cost skeletal tracking experiences. This is because the Kinect SDK includes skeletal tracking, and LUMOplay supports the entire Kinect SDK.
Intel® RealSense™ doesn't have their own skeletal tracking solution, and the 3rd party solutions available can only be licensed by device (which means it's impossible for us to offer them with LUMOplay without driving the cost and installation complexity up by a whole bunch). We have integrated support for wrnch and CUBEMOS, but customers would need to license the skeletal tracking SDK from these companies directly.
The similar situation is true for Orbbec.
We can be hired to produce custom apps using 3rd party skeletal tracking SDKs, but we cannot add apps using third party skeletal SDKs to our platform at this time unless they can be installed along with LUMOplay, because most of our customers won't know how to purchase and install these SDKs on their own.
Request skeletal tracking SDK support for LUMOplay
You can go to this site and request that skeletal tracking be provided with the RealSense SDK so companies like LUMOplay can support skeletal tracking on Intel's cameras. https://support.intelrealsense.com/hc/en-us/requests/new
You can go to this site to request the same for Orbbec's cameras.
Don't worry - it's coming...
As a company with strong relationships with a lot of camera manufacturers, we know that a number of cameras will be released within the next two years by various manufacturers which will have the option to provide a cost-free skeletal SDK, as well as access to training sets and ai training models to develop new types of skeletal training (ie: top down). LUMOplay is committed to working with these companies to ensure that their cameras are chosen for installations where skeletal training is required.
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