aka: Do you have an SDK for Unity/Unreal/Processing/Quake3d/etc....?
The short answer is no, we do not currently have any public SDKs for developers to create and publish their own LUMOplay games.
We know there's a lot of enthusiasm out there for this kind of self-publishing ability, and we wholly encourage people -- especially children and youths -- to take an interest in software development. However, we're a small team at the moment and managing our own product line in addition to reviewing, moderating, and publishing third-party content is not feasible for us right now.
That being said, we do plan on releasing an SDK eventually. Initially we will be targeting Unity, though additional platforms may come in the future. We cannot give a firm estimate on when these SDKs will become available, nor what terms and conditions may apply to their use at this time.
We appreciate your interest, and are honestly flattered that you want to make games for our platform. We'll let you know as soon as we have our Unity SDK available for public use.