We're excited to announce that we've been working with the new Microsoft Kinect for Azure ("Azure Kinect") and will be releasing support for this new camera in the near future!
The Azure Kinect is the successor to the old Kinect for Xbox One that's been discontinued for some time. This new camera features higher-resolution depth and color cameras, improved range, and a much smaller form-factor than the previous generations of Kinects.
The new Azure Kinect mounted to the wall in our testing room
The Azure Kinect requires a USB3 port for data and access to an outlet for power (just like previous Kinect models), though unlike the Kinect for Xbox One the Azure Kinect does not have excessively long cables and multiple adapter bricks.
Chris, our CTO, was excited to get the camera working in Lumo Play!
Alpha support for the Azure Kinect is available now in version 4.1.0-beta.16. If you have an Azure Kinect and want to try it out in Lumo Play, you can enable pre-release/beta updates through the Preferences > Advanced screen. Let us know if you run into any problems or have any questions about this new device.
We still have some work to do supporting the Azure Kinect, but we hope to include it in the final 4.1.0 release, due to be out at the start of September!
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