This section is for 3D cameras like the Intel RealSense, Orbbec Astra, or Kinect for Xbox One. If you are using a webcam, please scroll down to the bottom of this article.
5a - 3D Cameras
Lumo Play will attempt to intelligently set appropriate values for the sliders in this step based on the camera you chose and the setup you are using. However, if you find the default settings are not working to your satisfaction, you may change them.
Sensitivity: This slider determines how sensitive Lumo Play is to small amounts of motion. Moving it to the right will make the system more sensitive. If you find Lumo Play is reacting to motion when nothing is actually moving in front of the camera, try reducing the sensitivity.
Noise Reduction: This slider controls how much smoothing is done to the frames. If you find Lumo Play is frequently reacting when nothing is actually moving in front of the camera, try increasing the noise reduction.
Delay: This slider will dramatically increase Lumo Play's sensitivity to small movements, but can also introduce lag. Generally this slider can be left at its default value for your setup unless you are advised otherwise by a technician.
Detection Range: This slider controls the distance from the camera that users are expected to occupy. For different setups, the range should be set differently:
- Floor: The maximum distance should be the distance between the camera and the floor. The minimum distance should be about 1-2m less than the maximum distance
- Wall (Close Up): The maximum distance should be the distance between the camera and the projection. The minimum distance should be 1-2m less than the maximum distance
- Wall Ball: The maximum distance should be the distance between the camera and the wall. The minimum distance should be 0.5-1.0m less than the maximum distance
- Wall (Full Body) or TV: Set the maximum and minimum range to the distances at which users will be standing when they interact with your installation
- Touchscreen: This step is disabled for touchscreen setups
The Reset button in the upper-right corner will revert all of the sliders back to their default values for your chosen setup.
____________________________________________________________________
5b - Webcams
Lumo Play will attempt to intelligently set appropriate values for the sliders in this step based on the camera you chose and the setup you are using. However, if you find the default settings are not working to your satisfaction, you may change them.
Here is a list of the calibration settings for web cameras and a description of what each one does:
Sensitivity:
Determines how sensitive the games will be to changes in depth (how near or far
something is).
Noise Reduction:
Removes noise from the camera feed.
Delay:
Used for specific types of games. Unless you know that your game requires Delay, do not
change this setting.
Brightness:
Determines how bright the camera feed is.
Contrast:
Move the slider to the right to add contrast to the camera feed. Move the slider to the left
remove contrast in the camera feed.
For games to respond to people when they move, you will need to calibrate the Lumo Play software in a very specific way.
Move in front of your interactive display in all corners to make sure it is reacting to you. You will know it is reacting if you see blue blobs in the test game.
If blue blobs are occurring when there is no movement, move the sensitivity slider back just a touch, until it stops.
You can also click the "Tutorial Video" button to watch a video if you need more guidance.
Web cameras work well for wall (full-body) installations where you point the camera at players, and in areas with plenty of light, but will not operate in darkness.
We do not recommend that you use a web camera for floor Installations or any setup where the camera is pointing directly at the projection or display.
Be as precise as possible!
Once you've completed setting up your calibration, click Next to launch the game player.
Comments
0 comments
Article is closed for comments.